weatherless...................75.27034% balance.......................36.74515% offense.......................33.73596% voltturn......................14.63013% hyperoffense..................11.51565% sand..........................10.60672% semistall..................... 9.60802% stall......................... 8.39521% sun........................... 7.70206% rain.......................... 6.72247% multiweather.................. 1.19415% trickroom..................... 0.94288% hail.......................... 0.89355% gravity....................... 0.80577% sandoffense................... 0.77662% dragmag....................... 0.74586% sunoffense.................... 0.65088% monotype...................... 0.51455% choice........................ 0.49440% sandstall..................... 0.45773% monograss..................... 0.17093% hailoffense................... 0.13315% sunstall...................... 0.10564% monofire...................... 0.08447% monowater..................... 0.06646% rainoffense................... 0.05948% rainstall..................... 0.03623% monobug....................... 0.03291% monosteel..................... 0.02162% monoghost..................... 0.02052% monoelectric.................. 0.01949% monoflying.................... 0.01342% tricksun...................... 0.01319% monopoison.................... 0.01295% mononormal.................... 0.01252% monofighting.................. 0.01192% monofairy..................... 0.01121% monodragon.................... 0.01114% monodark...................... 0.01065% monopsychic................... 0.00791% monoground.................... 0.00598% trickhail..................... 0.00525% tailwind...................... 0.00458% monorock...................... 0.00118% tricksand..................... 0.00092% monoice....................... 0.00052% allweather.................... 0.00021% hailstall..................... 0.00015% trickrain..................... 0.00006% trapper....................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.187) -2.0|## |########## -1.0|############ |############################# 0.0|############################## |########################### +1.0|############ |########### +2.0|## |# +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.70%