weatherless...................86.43733% offense.......................45.42272% balance.......................29.94502% hyperoffense..................18.86837% voltturn...................... 9.43418% sand.......................... 6.23620% hail.......................... 4.34466% semistall..................... 4.14493% trickroom..................... 2.20640% monotype...................... 2.01372% rain.......................... 1.72705% stall......................... 1.61897% sun........................... 1.37459% choice........................ 0.72137% hailoffense................... 0.57099% monobug....................... 0.38536% mononormal.................... 0.28902% sandstall..................... 0.20443% sunoffense.................... 0.19503% rainoffense................... 0.17858% dragmag....................... 0.17153% monoflying.................... 0.17153% monopoison.................... 0.16448% trickhail..................... 0.15038% monowater..................... 0.14098% monosteel..................... 0.12689% monodark...................... 0.12689% multiweather.................. 0.11984% monofighting.................. 0.11984% sandoffense................... 0.11749% monodragon.................... 0.09634% tailwind...................... 0.09399% monoelectric.................. 0.09399% monorock...................... 0.09164% monofire...................... 0.07754% monoice....................... 0.07519% tricksand..................... 0.07049% monoghost..................... 0.06344% monograss..................... 0.05404% monoground.................... 0.04699% monofairy..................... 0.03290% monopsychic................... 0.02115% gravity....................... 0.01175% sunstall...................... 0.00470% Stalliness (mean: -0.263) -2.0|### |########### -1.0|###################### |############################# 0.0|############################## |################# +1.0|######### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%