weatherless...................86.38881% offense.......................44.27576% balance.......................30.90223% hyperoffense..................18.65731% voltturn......................10.41744% sand.......................... 6.67267% semistall..................... 4.31013% hail.......................... 4.04251% trickroom..................... 2.68084% stall......................... 1.85457% monotype...................... 1.67571% rain.......................... 1.60220% sun........................... 1.40073% choice........................ 0.64307% hailoffense................... 0.51864% monobug....................... 0.30101% sandstall..................... 0.23966% mononormal.................... 0.22359% dragmag....................... 0.19807% trickhail..................... 0.16554% sunoffense.................... 0.14442% monoflying.................... 0.14083% rainoffense................... 0.14053% sandoffense................... 0.12402% monopoison.................... 0.12375% monodark...................... 0.11689% monosteel..................... 0.11524% monowater..................... 0.11337% tricksand..................... 0.10818% multiweather.................. 0.10691% monofighting.................. 0.10257% monoelectric.................. 0.08956% monodragon.................... 0.08640% monorock...................... 0.07482% tailwind...................... 0.07275% monoice....................... 0.06615% monoghost..................... 0.06277% monofire...................... 0.06221% monograss..................... 0.04045% monoground.................... 0.04015% monofairy..................... 0.03223% monopsychic................... 0.01546% gravity....................... 0.01217% sunstall...................... 0.00463% Stalliness (mean: -0.238) -2.0|### |########### -1.0|##################### |############################# 0.0|############################## |################## +1.0|########## |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%