weatherless...................85.40623% balance.......................38.38289% offense.......................36.53317% hyperoffense..................18.62336% voltturn......................17.66388% trickroom..................... 9.13802% sand.......................... 7.94340% semistall..................... 3.59621% hail.......................... 3.05535% sun........................... 3.05186% stall......................... 2.86437% tricksand..................... 0.79592% rain.......................... 0.54352% sandoffense................... 0.41543% sandstall..................... 0.31923% monotype...................... 0.26004% dragmag....................... 0.22428% monoelectric.................. 0.08359% choice........................ 0.08270% sunoffense.................... 0.07912% monoghost..................... 0.06112% trickhail..................... 0.05813% monobug....................... 0.05752% hailoffense................... 0.01994% monopoison.................... 0.01438% monodark...................... 0.01382% mononormal.................... 0.01114% rainoffense................... 0.01025% tailwind...................... 0.00822% monosteel..................... 0.00798% monodragon.................... 0.00676% monowater..................... 0.00345% multiweather.................. 0.00036% monoflying.................... 0.00026% monoground.................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.142) -2.0|#### |############# -1.0|################# |############################# 0.0|############################## |######################## +1.0|############# |### +2.0|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%