weatherless...................75.68462% balance.......................45.38203% hyperoffense..................22.99657% offense.......................21.99790% hail..........................12.27003% sand..........................11.61820% trickroom..................... 8.78018% voltturn...................... 6.59735% stall......................... 6.14734% semistall..................... 3.47616% tricksand..................... 1.58188% sandoffense................... 0.53775% sun........................... 0.41053% dragmag....................... 0.23240% monotype...................... 0.13013% sandstall..................... 0.12871% monoelectric.................. 0.08253% choice........................ 0.03381% monoghost..................... 0.01961% rain.......................... 0.01663% sunoffense.................... 0.01623% monobug....................... 0.01436% monopoison.................... 0.00628% monodark...................... 0.00543% trickhail..................... 0.00313% hailoffense................... 0.00109% tailwind...................... 0.00108% monodragon.................... 0.00105% rainoffense................... 0.00097% mononormal.................... 0.00051% monowater..................... 0.00023% monosteel..................... 0.00014% multiweather.................. 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.024) -2.0|#### |############## -1.0|######### |######### 0.0|####################### |############################## +1.0|###### |##### +2.0|## | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.94%