weatherless...................98.16269% balance.......................65.35205% offense.......................19.14259% semistall..................... 8.83734% voltturn...................... 7.11141% stall......................... 5.29723% hyperoffense.................. 1.37080% sand.......................... 1.35682% sun........................... 0.46744% hail.......................... 0.01305% sandoffense................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.437) | -2.5| |## -2.0| | -1.5| | -1.0|# |########### -0.5|##### |###### 0.0|#### |############################## +0.5|###################### |##################### +1.0|############################ | +1.5|##### |### +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%