weatherless...................99.78475% balance.......................72.46492% semistall.....................12.07578% offense.......................11.77207% voltturn...................... 8.22438% stall......................... 3.53442% sand.......................... 0.16545% hyperoffense.................. 0.15281% sun........................... 0.04979% hail.......................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.590) | -2.5| | -2.0| | -1.5| | -1.0| |## -0.5|######## |# 0.0| |###################### +0.5|################ |################# +1.0|############################## | +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.00%