weatherless...................71.47291% offense.......................43.26647% balance.......................30.72543% hyperoffense..................15.65001% voltturn......................12.34609% sand..........................10.42479% rain.......................... 8.19567% hail.......................... 6.96696% semistall..................... 6.11533% stall......................... 4.24277% sun........................... 3.49631% choice........................ 3.16027% monotype...................... 2.04699% sandstall..................... 1.67761% hailoffense................... 1.28514% trickroom..................... 0.92859% rainoffense................... 0.60025% multiweather.................. 0.52329% sandoffense................... 0.51816% dragmag....................... 0.34630% sunoffense.................... 0.28986% monoghost..................... 0.26678% monowater..................... 0.24369% monobug....................... 0.19752% monodragon.................... 0.19495% monodark...................... 0.16930% monoice....................... 0.15134% tailwind...................... 0.14365% monopsychic................... 0.13339% gravity....................... 0.12826% monosteel..................... 0.12569% tricksun...................... 0.11030% monofighting.................. 0.10261% monoelectric.................. 0.10004% monofairy..................... 0.08722% monopoison.................... 0.07182% monorock...................... 0.06926% monofire...................... 0.06669% monoflying.................... 0.06156% monoground.................... 0.05387% tricksand..................... 0.04361% monograss..................... 0.04104% mononormal.................... 0.03335% rainstall..................... 0.03078% hailstall..................... 0.01796% trickhail..................... 0.01026% trickrain..................... 0.00770% allweather.................... 0.00770% trapper....................... 0.00513% Stalliness (mean: -0.121) |# -2.0|## |#### -1.5|######## |############## -1.0|################ |##################### -0.5|############################## |########################### 0.0|############################ |##################### +0.5|################## |############# +1.0|######### |###### +1.5|#### |### +2.0|## |## +2.5|# | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.43%