weatherless...................70.50057% offense.......................43.24931% balance.......................30.85229% hyperoffense..................15.69048% voltturn......................13.03861% sand..........................10.42104% rain.......................... 8.51361% hail.......................... 7.15433% semistall..................... 6.11257% stall......................... 4.09535% sun........................... 3.92692% choice........................ 3.34624% monotype...................... 1.81263% sandstall..................... 1.63138% hailoffense................... 1.41580% trickroom..................... 0.93786% rainoffense................... 0.59968% multiweather.................. 0.48416% sandoffense................... 0.46571% dragmag....................... 0.35548% sunoffense.................... 0.29049% monoghost..................... 0.27261% monowater..................... 0.22722% monobug....................... 0.17581% monodragon.................... 0.17490% monoice....................... 0.14608% tailwind...................... 0.14468% monodark...................... 0.13367% gravity....................... 0.12344% tricksun...................... 0.11228% monopsychic................... 0.11198% monosteel..................... 0.11066% monoelectric.................. 0.09210% monofairy..................... 0.08091% monofighting.................. 0.07175% monopoison.................... 0.05829% monofire...................... 0.05309% monoflying.................... 0.04892% tricksand..................... 0.04705% monorock...................... 0.04527% monoground.................... 0.04350% rainstall..................... 0.03372% monograss..................... 0.02981% mononormal.................... 0.02244% hailstall..................... 0.01724% allweather.................... 0.00794% trickhail..................... 0.00671% trickrain..................... 0.00669% trapper....................... 0.00487% Stalliness (mean: -0.123) |# -2.0|## |#### -1.5|####### |############## -1.0|############### |################### -0.5|############################## |########################### 0.0|############################ |#################### +0.5|################## |############ +1.0|######### |###### +1.5|#### |### +2.0|## |## +2.5|# | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.45%