weatherless...................68.86197% offense.......................45.56360% balance.......................28.53807% hyperoffense..................17.96939% voltturn......................14.32492% rain.......................... 8.39053% sand.......................... 8.01815% sun........................... 7.85590% hail.......................... 6.95641% semistall..................... 4.35960% stall......................... 3.56933% choice........................ 3.33565% hailoffense................... 1.95128% sandstall..................... 1.90866% monotype...................... 1.01475% trickroom..................... 0.68625% monoghost..................... 0.57842% rainoffense................... 0.51814% dragmag....................... 0.39371% sunoffense.................... 0.37432% monowater..................... 0.17180% monobug....................... 0.10308% sandoffense................... 0.09306% multiweather.................. 0.08296% monofairy..................... 0.07798% monodark...................... 0.05503% tailwind...................... 0.03623% rainstall..................... 0.02570% monofire...................... 0.01316% monofighting.................. 0.00963% monoice....................... 0.00559% monorock...................... 0.00215% gravity....................... 0.00077% monograss..................... 0.00003% monodragon.................... 0.00002% mononormal.................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.229) | -2.0|# |####### -1.5|##### |########## -1.0|########### |######### -0.5|############################## |############# 0.0|################### |############# +0.5|############ |#### +1.0|#### |## +1.5|### |# +2.0| |# +2.5| | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.67%