weatherless...................81.14920% balance.......................38.90110% offense.......................37.61929% sand..........................12.21974% hyperoffense.................. 9.25635% semistall..................... 8.73084% voltturn...................... 7.06513% stall......................... 5.49243% hail.......................... 3.17085% sandstall..................... 2.13778% sun........................... 1.99498% monotype...................... 1.79714% trickroom..................... 1.79296% rain.......................... 1.63808% choice........................ 0.50204% monobug....................... 0.38896% sandoffense................... 0.38881% monoice....................... 0.37269% rainoffense................... 0.35074% sunoffense.................... 0.29107% hailoffense................... 0.21480% multiweather.................. 0.16875% mononormal.................... 0.15999% tricksand..................... 0.14906% monorock...................... 0.14781% monoelectric.................. 0.12262% monofire...................... 0.11418% monowater..................... 0.10161% hailstall..................... 0.09014% monoghost..................... 0.08398% monofighting.................. 0.07680% tailwind...................... 0.07014% monoflying.................... 0.06173% monodark...................... 0.05899% gravity....................... 0.05463% monograss..................... 0.05239% monopoison.................... 0.04360% monofairy..................... 0.03365% monopsychic................... 0.02492% monosteel..................... 0.02361% monoground.................... 0.02309% monodragon.................... 0.02087% dragmag....................... 0.01960% rainstall..................... 0.00840% trickrain..................... 0.00619% trickhail..................... 0.00598% sunstall...................... 0.00163% tricksun...................... 0.00137% allweather.................... 0.00068% Stalliness (mean: 0.117) -2.0|## |## -1.5|#### |######### -1.0|############## |################### -0.5|####################### |############################## 0.0|############################## |############################# +0.5|####################### |#################### +1.0|############### |########### +1.5|###### |### +2.0|## |### +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%