weatherless...................76.44991% balance.......................39.43709% offense.......................31.42403% sand..........................19.17912% semistall.....................12.93756% voltturn...................... 9.80999% hyperoffense.................. 8.92011% stall......................... 7.28121% sandstall..................... 3.73668% trickroom..................... 2.90510% hail.......................... 2.33456% sandoffense................... 1.36291% rain.......................... 1.23519% sun........................... 0.90245% monotype...................... 0.76148% choice........................ 0.41501% monobug....................... 0.28973% hailstall..................... 0.17939% rainoffense................... 0.15237% monoice....................... 0.14770% hailoffense................... 0.14609% monofighting.................. 0.13727% multiweather.................. 0.10123% monorock...................... 0.08629% sunoffense.................... 0.06069% tricksand..................... 0.03159% monoflying.................... 0.02990% tailwind...................... 0.02016% monofairy..................... 0.01617% monoghost..................... 0.01502% monofire...................... 0.01267% monoelectric.................. 0.01132% gravity....................... 0.00893% monopsychic................... 0.00507% monopoison.................... 0.00368% monograss..................... 0.00357% monodark...................... 0.00263% dragmag....................... 0.00131% monosteel..................... 0.00108% monowater..................... 0.00002% monodragon.................... 0.00001% mononormal.................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.270) -2.0|## |### -1.5|### |########## -1.0|############# |################## -0.5|################# |########################## 0.0|########################## |########################## +0.5|######################### |############################## +1.0|################# |################## +1.5|########### |#### +2.0|## |##### +2.5|# |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.38%