weatherless...................91.82559% balance.......................38.80381% offense.......................37.11217% hyperoffense..................10.55151% voltturn...................... 8.14547% stall......................... 7.28386% semistall..................... 6.24865% trickroom..................... 4.90389% rain.......................... 2.93447% hail.......................... 2.75529% sun........................... 1.58227% sand.......................... 0.98088% sunoffense.................... 0.52878% monotype...................... 0.42350% rainoffense................... 0.32500% choice........................ 0.29756% hailoffense................... 0.18925% monofairy..................... 0.15787% monoice....................... 0.15539% hailstall..................... 0.11877% tricksun...................... 0.10282% multiweather.................. 0.06015% monowater..................... 0.05302% trickrain..................... 0.02494% monopoison.................... 0.02403% sandstall..................... 0.01285% monorock...................... 0.00921% monoflying.................... 0.00803% tailwind...................... 0.00734% allweather.................... 0.00611% monofire...................... 0.00502% monodark...................... 0.00448% swagplay...................... 0.00350% monobug....................... 0.00300% monofighting.................. 0.00260% monopsychic................... 0.00153% gravity....................... 0.00090% trickhail..................... 0.00085% sandoffense................... 0.00051% monograss..................... 0.00042% monoelectric.................. 0.00010% monodragon.................... 0.00002% mononormal.................... 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.100) -2.0|## |##### -1.0|############ |################# 0.0|############################## |##################### +1.0|########### |#### +2.0|#### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.91%