weatherless...................88.12923% offense.......................42.57603% hyperoffense..................28.83878% balance.......................18.99093% voltturn...................... 6.41374% rain.......................... 6.36269% stall......................... 4.97538% semistall..................... 4.61888% choice........................ 3.25874% sand.......................... 2.08961% sun........................... 1.92906% hail.......................... 1.49846% rainoffense................... 1.02340% monotype...................... 0.88837% trickroom..................... 0.84638% rainstall..................... 0.64137% sunoffense.................... 0.39931% sandoffense................... 0.27170% tailwind...................... 0.24041% sandstall..................... 0.15149% monoelectric.................. 0.12350% monosteel..................... 0.10868% hailoffense................... 0.10456% monopoison.................... 0.07492% monoflying.................... 0.07245% monowater..................... 0.06998% monobug....................... 0.06093% monorock...................... 0.05928% hailstall..................... 0.05846% monodark...................... 0.05187% monofighting.................. 0.04940% monofire...................... 0.04611% monoice....................... 0.03623% monograss..................... 0.03211% gravity....................... 0.02635% monodragon.................... 0.02388% mononormal.................... 0.02305% monoghost..................... 0.02141% monofairy..................... 0.01894% monoground.................... 0.01400% trapper....................... 0.01070% monopsychic................... 0.00988% trickhail..................... 0.00988% multiweather.................. 0.00906% swagplay...................... 0.00823% sunstall...................... 0.00576% dragmag....................... 0.00494% tricksun...................... 0.00329% tricksand..................... 0.00247% trickrain..................... 0.00082% Stalliness (mean: -0.384) -2.0|### |######## -1.5|#################### |######################## -1.0|############################## |############################## -0.5|######################## |##################### 0.0|################### |############# +0.5|############ |######## +1.0|###### |##### +1.5|#### |### +2.0|## |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%