weatherless...................67.17364% offense.......................40.39924% balance.......................30.86185% sand..........................23.70089% hyperoffense..................19.89861% semistall..................... 6.11534% rain.......................... 5.38657% voltturn...................... 4.34094% sandoffense................... 3.26362% stall......................... 2.72497% sun........................... 2.31305% hail.......................... 1.77440% monotype...................... 1.26743% sandstall..................... 1.20406% trickroom..................... 1.10900% rainoffense................... 0.98226% choice........................ 0.82383% monowater..................... 0.41191% multiweather.................. 0.34854% sunoffense.................... 0.31686% hailoffense................... 0.25349% monograss..................... 0.19011% monobug....................... 0.15843% monodragon.................... 0.09506% monofighting.................. 0.09506% monopoison.................... 0.06337% monopsychic................... 0.06337% monosteel..................... 0.06337% monodark...................... 0.06337% hailstall..................... 0.06337% monofire...................... 0.06337% dragmag....................... 0.03169% trickrain..................... 0.03169% monoground.................... 0.03169% monoice....................... 0.03169% monoflying.................... 0.03169% monoelectric.................. 0.03169% mononormal.................... 0.03169% Stalliness (mean: -0.205) -2.0|#### |######## -1.5|########## |########### -1.0|################ |############### -0.5|#################### |############################## 0.0|################### |###################### +0.5|################ |############ +1.0|####### |####### +1.5|### |## +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.49%