weatherless...................67.06570% offense.......................39.56978% balance.......................31.35157% sand..........................24.12036% hyperoffense..................19.70375% semistall..................... 6.54455% rain.......................... 5.25079% voltturn...................... 4.45428% sandoffense................... 3.49219% stall......................... 2.83035% sun........................... 2.19874% hail.......................... 1.73396% sandstall..................... 1.30113% monotype...................... 1.18978% trickroom..................... 1.10674% rainoffense................... 0.93293% choice........................ 0.78704% monowater..................... 0.41615% sunoffense.................... 0.38305% multiweather.................. 0.36955% hailoffense................... 0.23430% monograss..................... 0.19861% monobug....................... 0.11507% monofighting.................. 0.09379% monopoison.................... 0.08161% monodragon.................... 0.06904% monofire...................... 0.06188% monopsychic................... 0.04603% monodark...................... 0.04603% hailstall..................... 0.04603% monosteel..................... 0.04573% dragmag....................... 0.03887% trickrain..................... 0.03887% monoground.................... 0.03887% monoice....................... 0.02301% monoelectric.................. 0.02301% mononormal.................... 0.02301% monoflying.................... 0.02271% Stalliness (mean: -0.186) -2.0|#### |######## -1.5|########## |########## -1.0|############### |############## -0.5|################## |############################## 0.0|################### |##################### +0.5|############### |############ +1.0|####### |######## +1.5|### |## +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.50%