weatherless...................63.11877% offense.......................45.23117% hyperoffense..................24.54139% balance.......................24.36762% rain..........................20.60486% sun...........................12.86868% sand.......................... 4.93185% semistall..................... 3.91216% multiweather.................. 3.84480% rainoffense................... 3.46000% monotype...................... 3.14471% voltturn...................... 2.95983% hail.......................... 2.41666% stall......................... 1.94766% sunoffense.................... 1.84232% trickroom..................... 1.38873% choice........................ 1.30883% trickrain..................... 0.54317% sandoffense................... 0.44715% monodragon.................... 0.40451% hailoffense................... 0.37477% sandstall..................... 0.34324% monoghost..................... 0.31279% monoice....................... 0.31100% monodark...................... 0.30240% monopsychic................... 0.29416% monosteel..................... 0.29057% monowater..................... 0.27158% monofighting.................. 0.22751% monobug....................... 0.18989% mononormal.................... 0.18488% monofairy..................... 0.18237% monofire...................... 0.18022% rainstall..................... 0.16660% monoelectric.................. 0.13113% monoflying.................... 0.11573% sunstall...................... 0.10999% monograss..................... 0.10104% monorock...................... 0.07990% dragmag....................... 0.07524% monopoison.................... 0.07237% tailwind...................... 0.06807% monoground.................... 0.05339% trapper....................... 0.03547% tricksun...................... 0.02902% tricksand..................... 0.01612% hailstall..................... 0.01505% trickhail..................... 0.00681% gravity....................... 0.00215% allweather.................... 0.00036% Stalliness (mean: -0.376) -3.0| | -2.0|### |############## -1.0|########################### |############################## 0.0|######################## |############### +1.0|######## |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.79%