weatherless...................61.01139% offense.......................44.11236% hyperoffense..................24.94045% balance.......................24.65563% rain..........................22.38011% sun...........................13.84283% sand.......................... 4.75683% semistall..................... 4.18886% multiweather.................. 4.00291% rainoffense................... 3.78341% voltturn...................... 3.01391% monotype...................... 2.44999% hail.......................... 2.10786% stall......................... 2.10269% sunoffense.................... 2.03691% trickroom..................... 1.63029% choice........................ 1.31361% trickrain..................... 0.67475% sandstall..................... 0.43094% sandoffense................... 0.41778% monodragon.................... 0.32409% hailoffense................... 0.31954% monoghost..................... 0.26651% monodark...................... 0.26040% monoice....................... 0.23909% monowater..................... 0.21915% monopsychic................... 0.21123% monosteel..................... 0.20285% rainstall..................... 0.18777% monofighting.................. 0.16644% monofairy..................... 0.15483% monobug....................... 0.14936% monofire...................... 0.13507% sunstall...................... 0.12728% mononormal.................... 0.11391% monoelectric.................. 0.09269% monoflying.................... 0.08436% dragmag....................... 0.07252% tailwind...................... 0.06545% monorock...................... 0.06109% monograss..................... 0.05568% monopoison.................... 0.04440% monoground.................... 0.03588% tricksun...................... 0.03296% trapper....................... 0.03107% tricksand..................... 0.01809% hailstall..................... 0.01509% trickhail..................... 0.00622% gravity....................... 0.00324% allweather.................... 0.00025% Stalliness (mean: -0.362) -3.0| | -2.0|### |############### -1.0|############################ |############################## 0.0|######################## |############### +1.0|######### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.77%