balance.......................53.14582% offense.......................45.50117% weatherless...................40.24413% rain..........................35.41826% sun...........................25.60623% trickroom..................... 7.11086% multiweather.................. 1.53979% tricksun...................... 1.46164% hyperoffense.................. 0.85587% trickrain..................... 0.60427% semistall..................... 0.38725% rainoffense................... 0.20080% voltturn...................... 0.17909% sand.......................... 0.15022% hail.......................... 0.12332% stall......................... 0.10990% sunoffense.................... 0.07600% sunstall...................... 0.07307% tailwind...................... 0.04609% monotype...................... 0.03259% monopsychic................... 0.02694% hailoffense................... 0.00581% dragmag....................... 0.00459% monoice....................... 0.00232% monoelectric.................. 0.00138% tricksand..................... 0.00092% monofire...................... 0.00055% monowater..................... 0.00045% sandoffense................... 0.00034% gravity....................... 0.00024% mononormal.................... 0.00019% monodark...................... 0.00016% monofairy..................... 0.00016% monodragon.................... 0.00013% monosteel..................... 0.00012% monobug....................... 0.00008% rainstall..................... 0.00008% monoghost..................... 0.00007% sandstall..................... 0.00005% trickhail..................... 0.00005% monorock...................... 0.00003% monoground.................... 0.00002% monoflying.................... 0.00000% batonpass..................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.007) | -1.0|# |#### -0.5|######### |################## 0.0|########################### |############################## +0.5|######### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.98%