weatherless...................94.13076% offense.......................43.87898% balance.......................34.92240% hyperoffense..................11.75087% voltturn...................... 8.51494% semistall..................... 6.39756% stall......................... 3.05019% hail.......................... 2.53426% sun........................... 1.77481% monotype...................... 1.67987% trickroom..................... 1.52303% rain.......................... 1.11029% choice........................ 0.59848% sunoffense.................... 0.56959% sand.......................... 0.46640% monobug....................... 0.42513% mononormal.................... 0.23114% hailoffense................... 0.22288% monoice....................... 0.18574% rainoffense................... 0.17335% monograss..................... 0.13208% monoelectric.................. 0.10319% monosteel..................... 0.09080% monodragon.................... 0.08255% monowater..................... 0.06604% monodark...................... 0.06604% monorock...................... 0.06191% sandoffense................... 0.05366% monopoison.................... 0.05366% monoghost..................... 0.05366% sandstall..................... 0.04953% trickhail..................... 0.04953% monoflying.................... 0.04540% gravity....................... 0.04127% monofairy..................... 0.04127% dragmag....................... 0.03715% monofire...................... 0.03715% monofighting.................. 0.03302% monopsychic................... 0.02889% tailwind...................... 0.02476% monoground.................... 0.02476% multiweather.................. 0.01651% hailstall..................... 0.01238% tricksun...................... 0.00825% rainstall..................... 0.00825% tricksand..................... 0.00413% Stalliness (mean: -0.058) -2.0|# |### -1.5|###### |######### -1.0|############# |################## -0.5|######################## |############################## 0.0|########################## |######################### +0.5|#################### |############## +1.0|######### |###### +1.5|### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.47%