weatherless...................94.66587% offense.......................42.78810% balance.......................35.57958% hyperoffense..................11.45198% voltturn...................... 9.11898% semistall..................... 6.90446% stall......................... 3.27588% hail.......................... 2.19160% sun........................... 1.72541% trickroom..................... 1.51075% monotype...................... 1.37058% rain.......................... 1.01587% sunoffense.................... 0.58751% choice........................ 0.56601% sand.......................... 0.41531% monobug....................... 0.34642% hailoffense................... 0.20143% monoice....................... 0.17362% mononormal.................... 0.15851% rainoffense................... 0.14467% monograss..................... 0.12483% monoelectric.................. 0.08927% monodragon.................... 0.06763% monosteel..................... 0.06656% monodark...................... 0.06241% monowater..................... 0.05047% monorock...................... 0.04841% trickhail..................... 0.04836% sandstall..................... 0.04629% sandoffense................... 0.04199% monopoison.................... 0.04164% monoghost..................... 0.03992% monoflying.................... 0.03543% dragmag....................... 0.03523% monofairy..................... 0.03467% gravity....................... 0.03163% monofire...................... 0.02561% tailwind...................... 0.02211% monopsychic................... 0.02139% monofighting.................. 0.02055% monoground.................... 0.01875% multiweather.................. 0.01405% hailstall..................... 0.01093% rainstall..................... 0.00806% tricksun...................... 0.00806% tricksand..................... 0.00506% Stalliness (mean: -0.031) -2.0|# |### -1.5|###### |######### -1.0|############# |################# -0.5|####################### |############################## 0.0|######################### |######################### +0.5|#################### |############### +1.0|########## |###### +1.5|### |## +2.0| |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.47%