weatherless...................98.13953% balance.......................61.24273% offense.......................21.25000% semistall.....................12.56541% stall......................... 4.67297% batonpass..................... 4.40407% sun........................... 1.16279% monotype...................... 0.87936% rain.......................... 0.58140% hyperoffense.................. 0.26890% monowater..................... 0.19622% sand.......................... 0.12355% monofighting.................. 0.10174% monobug....................... 0.09448% mononormal.................... 0.09448% monopoison.................... 0.08721% monopsychic................... 0.08721% monoground.................... 0.06541% monorock...................... 0.05814% voltturn...................... 0.04360% monofire...................... 0.04360% monoflying.................... 0.03634% monodark...................... 0.02907% monograss..................... 0.02180% monofairy..................... 0.02180% dragmag....................... 0.01453% monosteel..................... 0.01453% monoghost..................... 0.01453% monodragon.................... 0.00727% multiweather.................. 0.00727% trapper....................... 0.00727% monoice....................... 0.00727% monoelectric.................. 0.00727% Stalliness (mean: 0.436) -1.0|# |### -0.5|####### |########### 0.0|###################### |############################## +0.5|####################### |############### +1.0|########## |######### +1.5|##### |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.70%