weatherless...................98.83317% balance.......................61.94346% offense.......................20.28422% semistall.....................12.10240% stall......................... 5.57810% batonpass..................... 3.11366% sun........................... 1.03413% monotype...................... 0.15090% sand.......................... 0.11939% hyperoffense.................. 0.09182% monopsychic................... 0.07385% monofighting.................. 0.06871% rain.......................... 0.01332% monowater..................... 0.00590% monofire...................... 0.00244% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.448) -1.0|# |## -0.5|############### |###### 0.0|############################# |############################## +0.5|########################### |############### +1.0|######### |####### +1.5|########## |#### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.63%