weatherless...................98.03932% balance.......................59.89657% offense.......................16.55111% semistall.....................15.84147% stall......................... 7.71084% sun........................... 1.57505% batonpass..................... 1.04604% sand.......................... 0.38486% monotype...................... 0.07225% monopsychic................... 0.03889% monofighting.................. 0.03337% rain.......................... 0.00076% monowater..................... 0.00000% monofire...................... 0.00000% hyperoffense.................. 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.545) -1.0|# | -0.5|######### |#### 0.0|############################## |######################## +0.5|################# |################## +1.0|##### |####### +1.5|############# |###### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.72%