weatherless...................54.78871% sand..........................43.66934% offense.......................38.56410% balance.......................32.25481% semistall.....................11.22929% hyperoffense..................11.22216% stall......................... 6.72963% sandoffense................... 3.81570% sandstall..................... 3.49102% dragmag....................... 2.78671% batonpass..................... 2.16077% rain.......................... 1.00252% monotype...................... 0.99947% sun........................... 0.54859% choice........................ 0.38167% sunoffense.................... 0.33791% rainoffense................... 0.24223% monowater..................... 0.22595% monopsychic................... 0.21984% trapper....................... 0.18524% monoflying.................... 0.08448% mononormal.................... 0.06209% multiweather.................. 0.06107% hail.......................... 0.06005% monosteel..................... 0.05598% monograss..................... 0.05496% monobug....................... 0.05191% monorock...................... 0.05089% monofire...................... 0.04377% voltturn...................... 0.03664% monofighting.................. 0.03664% monoground.................... 0.03460% monoghost..................... 0.02748% monoice....................... 0.02748% monopoison.................... 0.02544% monodark...................... 0.02443% monodragon.................... 0.01018% monoelectric.................. 0.00814% monofairy..................... 0.00204% Stalliness (mean: 0.070) |# -2.0|# |### -1.5|##### |############ -1.0|####################### |######################## -0.5|############################## |########################### 0.0|############################# |############################## +0.5|#################### |################# +1.0|################# |############## +1.5|############# |########## +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.36%