weatherless...................51.99406% sand..........................46.56367% offense.......................38.06710% balance.......................31.75026% semistall.....................11.84855% hyperoffense..................11.22309% stall......................... 7.11101% sandoffense................... 3.99797% sandstall..................... 3.93862% dragmag....................... 2.87111% batonpass..................... 2.16003% rain.......................... 0.93473% monotype...................... 0.80941% sun........................... 0.50495% choice........................ 0.38277% sunoffense.................... 0.36436% rainoffense................... 0.26123% monopsychic................... 0.21687% monowater..................... 0.17847% trapper....................... 0.17426% monoflying.................... 0.07505% mononormal.................... 0.05561% hail.......................... 0.04480% monobug....................... 0.04236% monosteel..................... 0.04002% voltturn...................... 0.03731% multiweather.................. 0.03673% monograss..................... 0.03497% monorock...................... 0.03415% monofire...................... 0.02890% monofighting.................. 0.02686% monoground.................... 0.02317% monoghost..................... 0.02012% monopoison.................... 0.01876% monoice....................... 0.01851% monodark...................... 0.01207% monodragon.................... 0.00757% monoelectric.................. 0.00525% monofairy..................... 0.00142% Stalliness (mean: 0.084) |# -2.0|# |### -1.5|##### |############ -1.0|####################### |######################## -0.5|############################## |######################### 0.0|############################ |############################# +0.5|################### |################# +1.0|################# |############### +1.5|############# |########## +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.36%