sand..........................59.80519% weatherless...................39.29187% offense.......................36.73800% balance.......................29.15421% semistall.....................16.37126% stall......................... 9.28834% hyperoffense.................. 8.44820% sandstall..................... 6.86202% dragmag....................... 3.26248% sandoffense................... 2.98127% batonpass..................... 2.45664% rain.......................... 0.79156% rainoffense................... 0.45218% monotype...................... 0.20458% choice........................ 0.19655% trapper....................... 0.12041% monopsychic................... 0.11704% sun........................... 0.11127% sunoffense.................... 0.11023% monosteel..................... 0.03716% monoflying.................... 0.02557% voltturn...................... 0.02370% monoice....................... 0.01145% mononormal.................... 0.00908% monowater..................... 0.00427% hail.......................... 0.00012% monograss..................... 0.00001% multiweather.................. 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.207) | -2.0|## |## -1.5|#### |######## -1.0|################### |######################## -0.5|############################## |################## 0.0|######################## |##################### +0.5|################### |############## +1.0|###################### |##################### +1.5|############### |################ +2.0|#### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.38%