sand..........................66.54063% weatherless...................33.17468% offense.......................28.88001% balance.......................27.19771% semistall.....................23.61360% stall.........................11.57266% hyperoffense.................. 8.73603% sandstall..................... 6.89592% batonpass..................... 4.37601% dragmag....................... 3.91104% sandoffense................... 3.17266% choice........................ 0.48916% rain.......................... 0.28461% rainoffense................... 0.21223% monotype...................... 0.17392% monosteel..................... 0.08304% monopsychic................... 0.07948% voltturn...................... 0.01190% monoflying.................... 0.01043% trapper....................... 0.00356% monowater..................... 0.00051% monoice....................... 0.00029% mononormal.................... 0.00018% sun........................... 0.00008% hail.......................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.364) | -2.0|## |### -1.5|# |###### -1.0|######################### |################### -0.5|################### |######### 0.0|############## |############ +0.5|################### |########### +1.0|############################## |####################### +1.5|###################### |############# +2.0|####### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%