weatherless...................54.22561% offense.......................40.03302% sand..........................39.41484% hyperoffense..................29.52487% balance.......................21.56166% sandoffense...................12.22268% stall......................... 5.30464% rain.......................... 4.05080% semistall..................... 3.57581% sandstall..................... 3.15249% rainoffense................... 2.45817% hail.......................... 1.91922% dragmag....................... 1.89668% voltturn...................... 1.51702% choice........................ 1.18512% monotype...................... 1.07905% sun........................... 0.75994% trickroom..................... 0.39757% multiweather.................. 0.37041% hailstall..................... 0.29365% sunoffense.................... 0.24398% monofighting.................. 0.21973% monoice....................... 0.19281% gravity....................... 0.15832% tricksand..................... 0.12652% monosteel..................... 0.08208% monoflying.................... 0.06035% monobug....................... 0.06028% monowater..................... 0.05764% monopoison.................... 0.05729% monorock...................... 0.05298% monopsychic................... 0.05144% monoelectric.................. 0.05072% hailoffense................... 0.05071% monofire...................... 0.04429% monograss..................... 0.04394% monoground.................... 0.04113% monodark...................... 0.03707% mononormal.................... 0.03630% monodragon.................... 0.02721% tailwind...................... 0.01344% monoghost..................... 0.01337% sunstall...................... 0.00613% monofairy..................... 0.00540% trickhail..................... 0.00518% trickrain..................... 0.00281% rainstall..................... 0.00070% trapper....................... 0.00060% Stalliness (mean: -0.384) -2.0|##### |######### -1.5|#################### |############################ -1.0|############################## |############################## -0.5|########################## |######################## 0.0|##################### |############### +0.5|############### |########## +1.0|####### |### +1.5|### |##### +2.0|## |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.38%