weatherless...................54.33654% offense.......................35.95075% balance.......................35.23196% sand..........................22.16226% hyperoffense..................18.74858% rain..........................17.81665% semistall..................... 6.77520% sun........................... 4.93742% voltturn...................... 4.30026% dragmag....................... 4.15741% stall......................... 3.29350% monotype...................... 2.43300% choice........................ 1.91601% hail.......................... 1.43077% sandstall..................... 0.96027% trickroom..................... 0.92173% sandoffense................... 0.86164% sunoffense.................... 0.67911% rainoffense................... 0.61902% rainstall..................... 0.59408% monodragon.................... 0.43876% multiweather.................. 0.42742% monowater..................... 0.42628% sunstall...................... 0.39341% monobug....................... 0.19500% monoghost..................... 0.18367% monofighting.................. 0.17233% hailstall..................... 0.16439% monopoison.................... 0.13945% monograss..................... 0.13151% monoelectric.................. 0.12925% monorock...................... 0.11337% monofire...................... 0.09070% mononormal.................... 0.09070% monoice....................... 0.07143% monodark...................... 0.07029% allweather.................... 0.06916% monoflying.................... 0.06802% tailwind...................... 0.05442% monopsychic................... 0.05442% monosteel..................... 0.05215% monoground.................... 0.04988% tricksand..................... 0.04988% hailoffense................... 0.03855% gravity....................... 0.02608% tricksun...................... 0.01927% trickrain..................... 0.01814% trickhail..................... 0.00227% monofairy..................... 0.00227% Stalliness (mean: -0.126) -2.0|######## |######## -1.5|############ |################### -1.0|#################### |######################### -0.5|########################## |############################# 0.0|############################## |############################# +0.5|############################ |######################### +1.0|############### |########## +1.5|##### |#### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%