weatherless...................51.84089% balance.......................35.32286% offense.......................34.34200% sand..........................23.74993% hyperoffense..................19.90699% rain..........................18.80596% semistall..................... 7.02864% sun........................... 4.83474% dragmag....................... 4.50292% voltturn...................... 4.40196% stall......................... 3.39951% monotype...................... 2.10026% choice........................ 2.01891% hail.......................... 1.38009% sandstall..................... 1.04693% sandoffense................... 0.88595% trickroom..................... 0.87821% rainoffense................... 0.69737% rainstall..................... 0.63195% sunoffense.................... 0.60606% monowater..................... 0.47106% monodragon.................... 0.46596% sunstall...................... 0.46050% multiweather.................. 0.38879% hailstall..................... 0.16497% monoghost..................... 0.14537% monobug....................... 0.14197% monofighting.................. 0.13577% monopoison.................... 0.11337% monograss..................... 0.09521% monoelectric.................. 0.08843% mononormal.................... 0.07174% monofire...................... 0.06483% monorock...................... 0.06200% tailwind...................... 0.06165% allweather.................... 0.06103% monodark...................... 0.06023% monoflying.................... 0.05144% tricksand..................... 0.04935% monoice....................... 0.04580% monosteel..................... 0.04149% monoground.................... 0.03869% monopsychic................... 0.03647% hailoffense................... 0.03327% gravity....................... 0.02634% trickrain..................... 0.01908% tricksun...................... 0.01584% trickhail..................... 0.00138% monofairy..................... 0.00124% Stalliness (mean: -0.133) -2.0|######### |######### -1.5|############## |##################### -1.0|#################### |########################## -0.5|########################## |############################# 0.0|############################## |############################## +0.5|############################# |########################### +1.0|############### |########### +1.5|##### |#### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.32%