weatherless...................43.57053% balance.......................36.54284% sand..........................30.02059% hyperoffense..................29.28616% offense.......................24.27160% rain..........................21.62648% semistall..................... 6.63441% dragmag....................... 4.68886% voltturn...................... 4.66623% sun........................... 3.87694% stall......................... 3.26500% choice........................ 1.75113% rainoffense................... 1.27259% sunstall...................... 1.11774% hail.......................... 1.05293% sandstall..................... 1.02419% monotype...................... 0.98385% monodragon.................... 0.69402% rainstall..................... 0.65363% sandoffense................... 0.59136% sunoffense.................... 0.19037% trickroom..................... 0.15618% monowater..................... 0.15284% multiweather.................. 0.14741% tailwind...................... 0.11966% monopoison.................... 0.06939% hailstall..................... 0.06604% mononormal.................... 0.02690% monosteel..................... 0.01843% trickrain..................... 0.01728% tricksand..................... 0.01443% hailoffense................... 0.00870% monofire...................... 0.00773% monoground.................... 0.00586% monodark...................... 0.00413% monofighting.................. 0.00307% monoelectric.................. 0.00079% tricksun...................... 0.00042% monograss..................... 0.00033% monorock...................... 0.00018% monoflying.................... 0.00012% monobug....................... 0.00003% monoghost..................... 0.00002% allweather.................... 0.00002% monopsychic................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.254) -2.0|################ |################# -1.5|#################### |######################## -1.0|################ |################### -0.5|############# |################ 0.0|####################### |############################## +0.5|########################### |############################ +1.0|############ |########## +1.5|##### |## +2.0|## |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.35%