weatherless...................75.83864% offense.......................41.65605% balance.......................35.54694% sand..........................15.57740% hyperoffense..................12.96963% sun........................... 8.11502% semistall..................... 6.30204% voltturn...................... 4.96261% stall......................... 3.52534% monotype...................... 2.56993% multiweather.................. 2.53392% rain.......................... 2.17853% sandoffense................... 1.02926% hail.......................... 0.83449% dragmag....................... 0.70802% trickroom..................... 0.54740% monobug....................... 0.49848% sunoffense.................... 0.49109% choice........................ 0.38955% sandstall..................... 0.34524% monowater..................... 0.24647% mononormal.................... 0.23816% monofire...................... 0.20401% monoflying.................... 0.19385% monopsychic................... 0.17262% monograss..................... 0.15324% monoice....................... 0.12831% rainoffense................... 0.12647% monofighting.................. 0.12462% monopoison.................... 0.11170% monosteel..................... 0.10985% sunstall...................... 0.10154% monoelectric.................. 0.09877% monodragon.................... 0.09508% monofairy..................... 0.09508% monoghost..................... 0.08400% monorock...................... 0.08308% tailwind...................... 0.07754% monoground.................... 0.06554% trickhail..................... 0.06462% monodark...................... 0.06277% hailoffense................... 0.04431% rainstall..................... 0.02585% tricksand..................... 0.01846% gravity....................... 0.01292% hailstall..................... 0.00923% trickrain..................... 0.00554% trapper....................... 0.00092% Stalliness (mean: -0.055) -2.0|## |### -1.5|####### |########### -1.0|################ |################## -0.5|######################### |############################ 0.0|############################## |######################## +0.5|##################### |################ +1.0|######### |####### +1.5|#### |### +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%