weatherless...................76.10738% offense.......................40.17039% balance.......................36.06633% sand..........................16.03438% hyperoffense..................13.35187% sun........................... 7.74763% semistall..................... 6.58447% voltturn...................... 5.26410% stall......................... 3.82693% multiweather.................. 2.64357% rain.......................... 2.02330% monotype...................... 1.83644% sandoffense................... 1.00812% dragmag....................... 0.74508% hail.......................... 0.73881% trickroom..................... 0.57973% sunoffense.................... 0.43659% sandstall..................... 0.38750% choice........................ 0.36939% monobug....................... 0.29743% mononormal.................... 0.17670% monowater..................... 0.16149% monofire...................... 0.15788% monopsychic................... 0.14170% monoflying.................... 0.14009% rainoffense................... 0.11682% monoice....................... 0.11146% monograss..................... 0.11048% monofighting.................. 0.09609% sunstall...................... 0.09349% monosteel..................... 0.09336% monoelectric.................. 0.07748% monodragon.................... 0.07504% monofairy..................... 0.06738% trickhail..................... 0.06686% monopoison.................... 0.06186% tailwind...................... 0.06135% monoghost..................... 0.05778% monodark...................... 0.04937% monorock...................... 0.04531% monoground.................... 0.04478% hailoffense................... 0.04237% rainstall..................... 0.03066% tricksand..................... 0.01802% gravity....................... 0.01462% hailstall..................... 0.00959% trickrain..................... 0.00280% trapper....................... 0.00157% Stalliness (mean: -0.038) -2.0|## |### -1.5|####### |############ -1.0|################ |################# -0.5|######################## |########################### 0.0|############################## |######################## +0.5|##################### |################ +1.0|########## |####### +1.5|##### |### +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%