weatherless...................78.63715% balance.......................38.49450% offense.......................30.90022% sand..........................17.37629% hyperoffense..................16.36351% semistall..................... 8.42342% sun........................... 6.07329% stall......................... 5.81834% voltturn...................... 4.80677% multiweather.................. 3.42640% rain.......................... 1.18148% dragmag....................... 1.09674% sandoffense................... 0.81430% sandstall..................... 0.54736% trickroom..................... 0.45250% monotype...................... 0.18754% hail.......................... 0.15819% choice........................ 0.13012% rainoffense................... 0.10498% sunoffense.................... 0.06936% monoice....................... 0.05392% monowater..................... 0.04038% rainstall..................... 0.03707% sunstall...................... 0.03239% gravity....................... 0.03218% trickhail..................... 0.02702% monobug....................... 0.01884% monosteel..................... 0.01701% monofire...................... 0.01688% tailwind...................... 0.01556% monopsychic................... 0.01023% monodragon.................... 0.00893% monofairy..................... 0.00862% hailoffense................... 0.00647% monoghost..................... 0.00643% monopoison.................... 0.00385% monoflying.................... 0.00362% monodark...................... 0.00299% monoelectric.................. 0.00271% monorock...................... 0.00226% mononormal.................... 0.00131% monoground.................... 0.00074% tricksand..................... 0.00047% monofighting.................. 0.00045% hailstall..................... 0.00036% trickrain..................... 0.00028% monograss..................... 0.00022% trapper....................... 0.00001% Stalliness (mean: 0.052) -2.0|# |###### -1.5|##### |################ -1.0|############### |######### -0.5|################ |################### 0.0|############################## |###################### +0.5|################# |################## +1.0|############# |###### +1.5|######## |#### +2.0|## |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%