weatherless...................92.96297% offense.......................44.70183% hyperoffense..................38.40950% balance.......................13.74624% batonpass.....................10.66586% monotype...................... 8.69468% rain.......................... 3.40719% voltturn...................... 3.06163% sun........................... 2.91955% dragmag....................... 2.55632% monoghost..................... 2.27192% semistall..................... 2.12050% monobug....................... 1.78583% monopsychic................... 1.72111% monoelectric.................. 1.44207% mononormal.................... 1.22972% stall......................... 1.02192% rainoffense................... 1.00879% trapper....................... 0.98250% sunoffense.................... 0.90754% multiweather.................. 0.81597% sand.......................... 0.81360% monoflying.................... 0.79006% hail.......................... 0.71788% monodragon.................... 0.56458% monodark...................... 0.55803% choice........................ 0.33262% monopoison.................... 0.32394% monowater..................... 0.30213% monorock...................... 0.24608% sandoffense................... 0.24014% monofire...................... 0.20576% hailoffense................... 0.16410% monoground.................... 0.13484% monofairy..................... 0.12285% monosteel..................... 0.11493% monofighting.................. 0.10543% monograss..................... 0.07742% monoice....................... 0.03903% fear.......................... 0.02741% rainstall..................... 0.02139% trickroom..................... 0.02044% sandstall..................... 0.02039% hailstall..................... 0.01825% tailwind...................... 0.01685% sunstall...................... 0.00715% swagplay...................... 0.00388% gravity....................... 0.00008% Stalliness (mean: -0.759) | -3.0|# |### -2.0|######### |################### -1.0|############################## |############################ 0.0|################# |######## +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.82%