weatherless...................97.51571% offense.......................55.58991% hyperoffense..................23.98149% balance.......................15.18569% batonpass.....................11.41901% voltturn...................... 7.16991% dragmag....................... 5.33018% monotype...................... 3.12350% semistall..................... 2.76273% stall......................... 2.48017% trapper....................... 1.44417% sun........................... 1.16720% rain.......................... 0.95340% mononormal.................... 0.73722% monoghost..................... 0.70111% sand.......................... 0.55973% monopsychic................... 0.43507% monoground.................... 0.41704% monofairy..................... 0.40484% sunoffense.................... 0.29761% multiweather.................. 0.25330% monoflying.................... 0.21425% monoelectric.................. 0.16154% monobug....................... 0.14581% monowater..................... 0.14005% rainoffense................... 0.06402% monodragon.................... 0.05958% hail.......................... 0.05726% monorock...................... 0.04457% sandstall..................... 0.03394% choice........................ 0.03259% sandoffense................... 0.03256% monopoison.................... 0.02059% monodark...................... 0.00441% hailstall..................... 0.00172% monofire...................... 0.00061% monograss..................... 0.00051% trickroom..................... 0.00050% monofighting.................. 0.00018% monosteel..................... 0.00003% gravity....................... 0.00000% monoice....................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.515) | -3.0| |# -2.0|##### |######### -1.0|##################### |############################## 0.0|################ |###### +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 1.06%