weatherless...................97.51788% offense.......................60.16114% balance.......................17.79151% hyperoffense..................15.74711% batonpass.....................12.87163% voltturn......................10.44847% dragmag....................... 7.71668% stall......................... 4.97991% monotype...................... 4.14392% mononormal.................... 1.57629% trapper....................... 1.32555% semistall..................... 1.32033% sun........................... 1.29541% monoground.................... 1.19713% rain.......................... 1.11425% monofairy..................... 0.62898% monopsychic................... 0.54709% monoghost..................... 0.13331% sand.......................... 0.09809% monoflying.................... 0.04134% monowater..................... 0.03510% monobug....................... 0.03256% multiweather.................. 0.02786% rainoffense................... 0.02031% sandstall..................... 0.01629% monoelectric.................. 0.01453% sunoffense.................... 0.00819% monodragon.................... 0.00624% monorock...................... 0.00483% sandoffense................... 0.00354% hail.......................... 0.00223% choice........................ 0.00219% monopoison.................... 0.00006% hailstall..................... 0.00006% monodark...................... 0.00001% monofire...................... 0.00001% monofighting.................. 0.00000% trickroom..................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.383) | -3.0| | -2.0|## |##### -1.0|################ |############################## 0.0|############## |###### +1.0|# |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 1.29%