weatherless...................83.27931% balance.......................53.03559% voltturn......................23.69109% offense.......................20.13958% semistall.....................13.71860% sun...........................11.99977% hyperoffense..................11.44628% rain.......................... 5.54662% multiweather.................. 4.08597% sand.......................... 2.09027% stall......................... 1.65995% hail.......................... 1.16999% sunoffense.................... 1.11317% monotype...................... 0.02254% rainstall..................... 0.01914% batonpass..................... 0.01899% monopsychic................... 0.01843% monofighting.................. 0.00385% dragmag....................... 0.00291% choice........................ 0.00206% rainoffense................... 0.00044% monorock...................... 0.00014% monoghost..................... 0.00008% trickroom..................... 0.00007% tricksun...................... 0.00007% trickrain..................... 0.00007% monobug....................... 0.00006% monosteel..................... 0.00004% monopoison.................... 0.00004% hailoffense................... 0.00003% monoground.................... 0.00002% sandoffense................... 0.00001% monodragon.................... 0.00001% monowater..................... 0.00001% mononormal.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.298) | -3.0| | -2.0| |# -1.0|################ |########## 0.0|######## |############################## +1.0|##################### |######### +2.0|# | more negative = more offensive, more positive = more stall one # = 1.05%