offense.......................54.34413% weatherless...................52.32440% sun...........................36.94431% balance.......................27.98469% rain..........................20.37800% multiweather..................12.43901% hyperoffense..................10.59720% semistall..................... 5.22894% sunoffense.................... 3.20213% sand.......................... 2.66831% stall......................... 1.84504% sunstall...................... 1.84010% voltturn...................... 1.44075% trickroom..................... 0.89170% monotype...................... 0.87951% rainoffense................... 0.74263% sandoffense................... 0.34841% monobug....................... 0.26801% hail.......................... 0.25058% monofire...................... 0.24862% mononormal.................... 0.15799% dragmag....................... 0.13707% monopsychic................... 0.13640% monofairy..................... 0.03142% hailoffense................... 0.02997% choice........................ 0.02742% monoghost..................... 0.02568% monodark...................... 0.01915% monorock...................... 0.00741% monosteel..................... 0.00551% monoground.................... 0.00450% monodragon.................... 0.00281% monofighting.................. 0.00223% monograss..................... 0.00085% monoelectric.................. 0.00029% monowater..................... 0.00011% monoflying.................... 0.00003% tailwind...................... 0.00002% monopoison.................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.225) -2.0|# |## -1.5|# |######### -1.0|############################## |############################## -0.5|######################## |############################ 0.0|############################ |############### +0.5|############# |########## +1.0|###### |##### +1.5|## |# +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.48%