weatherless...................74.23919% offense.......................44.45383% balance.......................31.06716% hyperoffense..................12.39580% sand.......................... 9.32056% voltturn...................... 9.08811% rain.......................... 8.37801% sun........................... 7.53667% semistall..................... 7.06420% stall......................... 5.01901% monotype...................... 3.21364% hail.......................... 2.39278% multiweather.................. 1.58604% trickroom..................... 1.40429% sunoffense.................... 0.80773% sandoffense................... 0.72800% choice........................ 0.48241% monobug....................... 0.46173% monowater..................... 0.45696% dragmag....................... 0.38557% rainoffense................... 0.37841% mononormal.................... 0.28993% hailoffense................... 0.25751% sandstall..................... 0.24300% monofairy..................... 0.21297% monofire...................... 0.20700% monoelectric.................. 0.18493% monoflying.................... 0.17658% monodark...................... 0.15928% monopoison.................... 0.15729% monograss..................... 0.13999% monosteel..................... 0.12985% monodragon.................... 0.12229% tailwind...................... 0.11732% monoice....................... 0.11613% monoghost..................... 0.11553% monopsychic................... 0.11116% monoground.................... 0.10678% monorock...................... 0.10320% monofighting.................. 0.09843% rainstall..................... 0.09605% sunstall...................... 0.08610% allweather.................... 0.07039% trickhail..................... 0.04991% tricksun...................... 0.04176% tricksand..................... 0.02684% gravity....................... 0.01432% trickrain..................... 0.01312% hailstall..................... 0.01034% trapper....................... 0.01014% Stalliness (mean: -0.028) -2.0|# |####### -1.0|################# |############################# 0.0|############################## |################### +1.0|########## |###### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%