offense.......................50.31979% weatherless...................45.46036% sun...........................38.57512% rain..........................24.22764% hyperoffense..................21.78471% balance.......................20.66544% multiweather..................14.44342% sunoffense.................... 6.12747% sand.......................... 5.00681% semistall..................... 3.73321% stall......................... 3.49684% monotype...................... 2.78774% rainoffense................... 2.12591% hail.......................... 1.34590% sunstall...................... 0.65905% dragmag....................... 0.58536% sandstall..................... 0.50054% sandoffense................... 0.46022% voltturn...................... 0.42685% trickroom..................... 0.37680% monosteel..................... 0.37402% mononormal.................... 0.27252% monobug....................... 0.25722% monopsychic................... 0.25305% monowater..................... 0.24749% monoghost..................... 0.23498% hailoffense................... 0.22524% monofighting.................. 0.20300% monodark...................... 0.18492% monodragon.................... 0.17797% trapper....................... 0.14599% rainstall..................... 0.14182% monoflying.................... 0.13348% monopoison.................... 0.13070% monofire...................... 0.11540% monoground.................... 0.11262% choice........................ 0.10428% monograss..................... 0.09177% monofairy..................... 0.08759% tailwind...................... 0.07091% monoelectric.................. 0.06396% monoice....................... 0.05701% trickrain..................... 0.05284% monorock...................... 0.05284% tricksun...................... 0.04727% tricksand..................... 0.02642% gravity....................... 0.01808% hailstall..................... 0.00139% Stalliness (mean: -0.336) -2.0|## |############ -1.0|########################## |############################## 0.0|####################### |########### +1.0|###### |### +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.86%