offense.......................49.27297% sun...........................42.94715% weatherless...................41.23424% rain..........................25.76464% hyperoffense..................21.88496% balance.......................20.86709% multiweather..................15.78261% sunoffense.................... 7.01267% sand.......................... 4.88628% semistall..................... 3.99265% stall......................... 3.98234% monotype...................... 2.27931% rainoffense................... 2.24690% hail.......................... 1.12322% sunstall...................... 0.70958% sandstall..................... 0.58766% dragmag....................... 0.54901% sandoffense................... 0.42733% voltturn...................... 0.40516% trickroom..................... 0.37330% monosteel..................... 0.30619% mononormal.................... 0.22652% monobug....................... 0.21284% hailoffense................... 0.21109% monoghost..................... 0.20390% monopsychic................... 0.20087% monowater..................... 0.18662% rainstall..................... 0.17739% monofighting.................. 0.16325% monodark...................... 0.14458% trapper....................... 0.13153% monopoison.................... 0.12321% monodragon.................... 0.12156% monoflying.................... 0.10340% monoground.................... 0.09676% monofire...................... 0.08721% choice........................ 0.08167% monograss..................... 0.07541% monofairy..................... 0.06653% trickrain..................... 0.05857% tricksun...................... 0.05184% monoelectric.................. 0.05027% monoice....................... 0.04941% tailwind...................... 0.03917% monorock...................... 0.03694% tricksand..................... 0.02264% gravity....................... 0.02038% hailstall..................... 0.00098% Stalliness (mean: -0.311) -2.0|## |############ -1.0|########################### |############################## 0.0|####################### |########### +1.0|###### |### +2.0|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.84%