weatherless...................95.37393% offense.......................45.11269% hyperoffense..................25.99833% balance.......................21.87219% monotype...................... 4.74403% semistall..................... 3.93393% stall......................... 3.08286% sand.......................... 2.21603% hail.......................... 1.21612% sun........................... 0.75893% monowater..................... 0.69764% monosteel..................... 0.66655% rain.......................... 0.50672% monofairy..................... 0.45918% monodragon.................... 0.44994% monoelectric.................. 0.44447% mononormal.................... 0.42235% monofighting.................. 0.41516% monoflying.................... 0.40132% monoghost..................... 0.38401% monobug....................... 0.34463% monorock...................... 0.31918% monograss..................... 0.29626% monoice....................... 0.26080% monopoison.................... 0.24598% monodark...................... 0.23434% monoground.................... 0.22353% monofire...................... 0.21997% monopsychic................... 0.21559% sandoffense................... 0.21278% hailoffense................... 0.19958% sunoffense.................... 0.14094% rainoffense................... 0.09984% sandstall..................... 0.07907% multiweather.................. 0.06930% hailstall..................... 0.02885% rainstall..................... 0.02181% dragmag....................... 0.01489% sunstall...................... 0.00631% voltturn...................... 0.00425% batonpass..................... 0.00218% trickroom..................... 0.00052% tailwind...................... 0.00030% swagplay...................... 0.00019% Stalliness (mean: -0.385) |# -2.0|### |############### -1.0|########################## |############################## 0.0|##################### |############## +1.0|####### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%