weatherless...................81.85706% offense.......................51.53519% balance.......................30.84236% hyperoffense.................. 8.81280% sand.......................... 6.55942% semistall..................... 5.62820% monotype...................... 4.81364% rain.......................... 4.58733% hail.......................... 4.26802% sun........................... 4.22608% stall......................... 3.18145% multiweather.................. 1.49791% trickroom..................... 0.82965% monowater..................... 0.78003% sandoffense................... 0.73439% monoice....................... 0.71102% monofairy..................... 0.65046% monopsychic................... 0.49419% monoelectric.................. 0.37780% rainoffense................... 0.36316% monodragon.................... 0.35873% choice........................ 0.31303% monofire...................... 0.29574% tailwind...................... 0.26041% monoflying.................... 0.24170% monograss..................... 0.19516% sunoffense.................... 0.17791% monorock...................... 0.13875% monofighting.................. 0.13780% voltturn...................... 0.13680% monosteel..................... 0.12690% mononormal.................... 0.12118% hailstall..................... 0.11769% hailoffense................... 0.10348% monobug....................... 0.08854% monoghost..................... 0.07501% monodark...................... 0.07323% monoground.................... 0.07293% tricksun...................... 0.06968% sunstall...................... 0.06666% rainstall..................... 0.05378% monopoison.................... 0.05231% batonpass..................... 0.04980% sandstall..................... 0.02623% tricksand..................... 0.02602% gravity....................... 0.01703% dragmag....................... 0.00657% Stalliness (mean: -0.089) |#### -1.0|############### |############################## 0.0|######################### |############### +1.0|######## |#### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.97%