weatherless...................57.25760% offense.......................37.45551% balance.......................32.63051% rain..........................28.78527% hyperoffense..................18.03489% sun...........................17.43654% voltturn......................15.63392% semistall..................... 7.51569% monotype...................... 6.45383% multiweather.................. 6.15189% rainoffense................... 4.99063% stall......................... 4.36340% sunoffense.................... 2.24785% sand.......................... 1.47228% trickroom..................... 1.24786% hail.......................... 1.24039% choice........................ 1.12411% monoflying.................... 1.08909% rainstall..................... 0.88862% monobug....................... 0.72160% monoghost..................... 0.51697% monowater..................... 0.51530% monodark...................... 0.47392% monosteel..................... 0.45837% monodragon.................... 0.42340% monofighting.................. 0.34470% monopsychic................... 0.32013% monoelectric.................. 0.31670% monofairy..................... 0.30722% mononormal.................... 0.25801% monofire...................... 0.23328% sunstall...................... 0.21711% monograss..................... 0.21237% hailoffense................... 0.20725% tricksun...................... 0.18795% monoground.................... 0.15821% monorock...................... 0.14321% monopoison.................... 0.13054% trickrain..................... 0.13041% monoice....................... 0.09392% dragmag....................... 0.08617% sandoffense................... 0.08578% sandstall..................... 0.07343% tailwind...................... 0.03462% tricksand..................... 0.01941% gravity....................... 0.00514% allweather.................... 0.00053% Stalliness (mean: -0.112) -2.0|####### |########### -1.0|#################### |########################### 0.0|############################## |######################## +1.0|################ |###### +2.0|## |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%