weatherless...................79.22944% offense.......................49.00664% hyperoffense..................23.96526% balance.......................21.52107% rain.......................... 9.57744% monotype...................... 8.73631% batonpass..................... 5.83593% sun........................... 5.34695% sand.......................... 4.67008% semistall..................... 3.15843% hail.......................... 3.03909% stall......................... 2.34860% rainoffense................... 1.97698% multiweather.................. 1.75330% voltturn...................... 1.60743% choice........................ 1.15165% mononormal.................... 1.14151% monobug....................... 1.03400% monosteel..................... 0.91814% monowater..................... 0.91406% monopsychic................... 0.84004% sunoffense.................... 0.83835% monoflying.................... 0.79214% monofighting.................. 0.69019% monodragon.................... 0.66336% monofairy..................... 0.63842% monoghost..................... 0.62064% monoice....................... 0.54244% sandoffense................... 0.49663% trickroom..................... 0.45688% monoelectric.................. 0.45162% hailoffense................... 0.44516% monofire...................... 0.41952% monodark...................... 0.40700% monopoison.................... 0.39716% monograss..................... 0.33277% monoground.................... 0.32801% monorock...................... 0.28528% trapper....................... 0.25388% sandstall..................... 0.22834% dragmag....................... 0.14726% rainstall..................... 0.10811% tailwind...................... 0.08893% tricksun...................... 0.03796% hailstall..................... 0.03527% sunstall...................... 0.03170% trickrain..................... 0.02524% allweather.................... 0.02176% tricksand..................... 0.01202% swagplay...................... 0.00527% gravity....................... 0.00417% trickhail..................... 0.00308% Stalliness (mean: -0.411) -3.0| |# -2.0|### |############ -1.0|######################## |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%