weatherless...................77.55699% offense.......................48.73414% hyperoffense..................24.32592% balance.......................21.30110% rain..........................11.04470% monotype...................... 7.58110% sun........................... 5.80969% batonpass..................... 5.39437% sand.......................... 4.73192% semistall..................... 3.23354% hail.......................... 2.94278% stall......................... 2.40531% rainoffense................... 2.37963% multiweather.................. 1.95692% voltturn...................... 1.70201% choice........................ 1.17250% mononormal.................... 1.05746% sunoffense.................... 0.94651% monobug....................... 0.85057% monowater..................... 0.80555% monosteel..................... 0.78441% monopsychic................... 0.65021% monoflying.................... 0.62984% monodragon.................... 0.58738% monofairy..................... 0.55314% monoghost..................... 0.55312% monofighting.................. 0.53596% sandoffense................... 0.50966% trickroom..................... 0.49603% monoice....................... 0.49556% hailoffense................... 0.44607% monoelectric.................. 0.37692% monofire...................... 0.36776% monopoison.................... 0.35003% monodark...................... 0.33192% monoground.................... 0.28651% monograss..................... 0.26959% sandstall..................... 0.24386% monorock...................... 0.22540% trapper....................... 0.21207% rainstall..................... 0.13587% dragmag....................... 0.13572% tailwind...................... 0.08690% tricksun...................... 0.03931% sunstall...................... 0.03626% trickrain..................... 0.03251% allweather.................... 0.02781% hailstall..................... 0.02655% tricksand..................... 0.01373% swagplay...................... 0.00519% gravity....................... 0.00477% trickhail..................... 0.00334% Stalliness (mean: -0.410) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%