weatherless...................61.14832% offense.......................42.08157% hyperoffense..................26.54403% rain..........................26.41841% balance.......................23.05449% sun...........................10.16340% rainoffense................... 6.31105% semistall..................... 4.67344% sand.......................... 4.43081% multiweather.................. 4.10986% stall......................... 3.64647% monotype...................... 3.18025% batonpass..................... 3.07260% sunoffense.................... 2.33571% hail.......................... 1.97301% voltturn...................... 1.73862% choice........................ 1.65327% mononormal.................... 1.18576% trickroom..................... 0.78893% rainstall..................... 0.63876% hailoffense................... 0.35852% sandstall..................... 0.35759% sandoffense................... 0.33195% monowater..................... 0.32586% monofairy..................... 0.28134% monoice....................... 0.25235% monodragon.................... 0.24704% monoghost..................... 0.21150% monoflying.................... 0.19844% monosteel..................... 0.18906% trickrain..................... 0.16093% tailwind...................... 0.13373% monopsychic................... 0.13256% monobug....................... 0.11892% monofire...................... 0.10671% monoground.................... 0.08816% monoelectric.................. 0.07804% monodark...................... 0.07006% monofighting.................. 0.05502% trapper....................... 0.05405% monopoison.................... 0.04655% monograss..................... 0.04626% dragmag....................... 0.04273% sunstall...................... 0.04270% tricksand..................... 0.03135% monorock...................... 0.02020% tricksun...................... 0.01401% swagplay...................... 0.00348% hailstall..................... 0.00165% gravity....................... 0.00122% trickhail..................... 0.00058% allweather.................... 0.00032% Stalliness (mean: -0.342) -3.0| | -2.0|### |################## -1.0|############################# |############################## 0.0|###################### |################# +1.0|########## |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.73%