weatherless...................82.92822% balance.......................40.21187% offense.......................33.27922% semistall.....................13.29925% rain.......................... 9.27163% stall......................... 6.61642% hyperoffense.................. 6.59323% sun........................... 6.18109% monotype...................... 4.14989% voltturn...................... 3.40571% batonpass..................... 2.80067% hail.......................... 1.88363% multiweather.................. 1.28386% sand.......................... 1.04986% choice........................ 0.69147% monobug....................... 0.48066% monodragon.................... 0.43322% monoghost..................... 0.42374% mononormal.................... 0.41741% monoelectric.................. 0.40582% monosteel..................... 0.39317% monopsychic................... 0.37209% monowater..................... 0.35206% rainoffense................... 0.27722% monorock...................... 0.27406% dragmag....................... 0.25298% monoflying.................... 0.24560% rainstall..................... 0.23822% sunstall...................... 0.23190% trapper....................... 0.22663% monofighting.................. 0.22346% trickroom..................... 0.21187% monoground.................... 0.21187% monograss..................... 0.20871% monoice....................... 0.18657% monofire...................... 0.18235% monopoison.................... 0.15917% sunoffense.................... 0.15389% monodark...................... 0.15179% monofairy..................... 0.14546% tricksun...................... 0.06957% sandstall..................... 0.05270% hailoffense................... 0.05060% trickrain..................... 0.04427% tailwind...................... 0.03373% hailstall..................... 0.02741% tricksand..................... 0.01159% trickhail..................... 0.00738% sandoffense................... 0.00527% swagplay...................... 0.00105% Stalliness (mean: 0.264) -2.0|# |### -1.0|############ |######################## 0.0|############################## |############################# +1.0|##################### |############ +2.0|#### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.72%